Understanding DrussGT
May 21, 2020
Note: this was originally posted on the RoboWiki
Understanding DrussGT (3.1.4) This is an attempt to explain the internal mechanics of DrussGT. As far as possible, no references to actual code will be made. Instead, I will attempt to explain everything in terms of concepts and ideas, so that this turns into a learning exercise instead of one of copy-pasting code. The following expects some understanding of Visit Count Stats , KNN , Guess Factors, Wave Surfing and Robocode Game Physics, so if you aren’t up to scratch with those, this might be a bit confusing.
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